Troy L. Perry

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fracture: light trooper hi res model

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2007. This was the Light Enemy Soldier model for the PS3/XBox360 title Fracture that I built while working at Day1Studios.

All of the enemy characters in the game were bio-engineered super soldiers. Underneath the layers of synthetic muscle tissue, each soldier looked like this guy. Easy to push around but dangerous in numbers, the Light was intended to be one of the most numerous enemies to appear but also the easiest to take down.

Built in 3DS Studio Max.

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