Troy L. Perry

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quake champions: hunter

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2008. This is a model I did for fun. I was a big fan of the Quake titles back in the day. Learned alot of what I know today by studying the art in old school FPS games like Quake and Unreal. I had an idea that I would build a hi-res re-envisioning of my favorite characters from Quake 3: Arena. Seemed like a good idea at the time but alas, lack of free time got the best of me and I couldn’t do all of the characters but I got a couple done.

Hunter was the character I usually played as in Q3: Arena. I think it was because I liked her voice over work. Even though back then it was only short grunts and screams, I thought Id got alot of character across with such small sound bites.

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