fracture: colonel lawrence textured
2007. This was the Military Commander model for the PS3/XBox360 title Fracture that I built while working at Day1Studios.
The Colonel gives the player his orders from mission to mission. He was designed to be a battle hardened veteran, made obvious through some visual cues such as the missing arm and the older style armor. Model is shown in engine.
The hi-res model of Lawrence can be found here.
Modeled in 3DS Studio Max and ZBrush. Textured in Adobe Photoshop.




