Troy L. Perry

3D Artist
Environment

starcraft 2 wings of liberty: flagship hallways

2009. I modeling and textured these hallways for an in-game cinematic.

 

 

starcraft 2 wings of liberty: Hanger Deck

2009. I modeled and textured this set for an in-game cinematic.

rnd_set05

 

Cutscene Editor 072

starcraft 2 wings of liberty: platform

2009. I modeled and textured these props for an in-game cinematic.

starcraft 2 wings of liberty: flagship corridor

2010. I modeled and textured this set for an in-game cinematic.

 

 

starcraft 2 wings of liberty: jukebox controls

2009. The Jukebox body was made by another member of the team. However, we needed detailed controls for an extreme closeup on the Jukebox for an in-game cinematic.

I modeled and textured this control board as well as fully animating the equalizers.

Equalizer Animation:

fracture: antennae bunker

2007. This is an Environment model for the PS3/XBox360 title Fracture that I built while working at Day1Studios.